"How Buildings Learn: What happens after they're built" by Stewart Brand (ok, it's about systems and software arch) "Walt Disney: Triumph of the American Imagination" by Neal Gabler (This is awesome because the 1st third is about his multiple failures) Any David Macaulay book (breathtaking deconstruction construction) Any book on child crafts and games, vintage better. (The writing is superb and a lot of activities are excellent) Any book on network marketing (I'm not involved but have been pitched many times. The talk about funnels for recruiting is realistic).
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