Some good ones I don't see yet, which I like because they very much follow the organic path you might follow doing things incrementally, rather than presenting everything full-blown. How to Make an RPG - Build a retro-style JRPG from scratch https://howtomakeanrpg.com/ Mazes for Programmers: Code Your Own Twisty Little Passages by Jamis Buck - covers a whole gamut of different maze generation algorithms. This author also has a great book on doing a raytracer step by step. https://www.amazon.com/Mazes-Programmers-Twisty-Little-Passa... (https://www.amazon.com/Mazes-Programmers-Twisty-Little-Passages/dp/1680500554) Rough Cut--Woodworking with Tommy Mac: 12 Step-by-Step Projects - very nice beginning woodworking book. https://www.amazon.com/Rough-Cut-Woodworking-Tommy-Step-Step... (https://www.amazon.com/Rough-Cut-Woodworking-Tommy-Step-Step/dp/1600854168) The Inform (6) Beginner's Guide - introduces the Inform 6 interactive fiction language through three successive text adventure games https://www.inform-fiction.org/manual/IBG.pdf
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